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		<title>Game on Dr. Hitesh Sarda</title>
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				<title>Teaching kids (&amp; adults) about climate</title>
				<link>https://hitesh.in/2010/teaching-kids-adults-about-climate/</link>
				<pubDate>Sun, 10 Jan 2010 00:00:00 +0000</pubDate>
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				<description>&lt;p&gt;&lt;img src=&#34;images/photo_verybig_1102951_thumb.jpg&#34; alt=&#34;photo_verybig_110295[1]&#34; title=&#34;Climate: A burning situation&#34;&gt;With Copenhagen behind us, it makes me wonder is there something we as individuals do to help the climate? On one such thought tangent I wondered if it possible to teach kids about climate using a simulation game like Civilisation? On cursory search I could not find anything that could entertain and educate kids.&lt;/p&gt;&#xA;&lt;h3 id=&#34;what-would-it-be&#34;&gt;What would it be?&lt;/h3&gt;&#xA;&lt;p&gt;An empire building game that needs to balance technology, way of life and climate to achieve sustainable conditions. The players will need to move from stone age to iron age to industrial age to knowledge age. All this is well covered by games in the &lt;a href=&#34;http://en.wikipedia.org/wiki/Civilization_(series)&#34;&gt;Civilisation series&lt;/a&gt;. The difference is, to advance in the &lt;a href=&#34;http://upload.wikimedia.org/wikipedia/commons/4/4c/Freeciv-2.1.8_technology_tree.png&#34;&gt;technology tree&lt;/a&gt;, they will need to consume resources and they need to understand that resources are limited and that consuming them is not without consequences.&lt;/p&gt;</description>
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